We have a fix, but it is unlikely to make it through certification in time for launch. We caught a bug with the migration of Classic to Ultra on Switch in which the pre-order bonus was not being awarded for many older Switch accounts. The items should be awarded the next time you launch the game after your first play session. IMPORTANT: You must actually play Marble It Up! Ultra while connected to the internet during this week for our system to register your eligibility for the pre-order bonus. To address this, we have extended the pre-order window into the first week of release! Players who purchase Marble It Up! Ultra and play it during the first week of launch (up until midnight PST on Wednesday, August 23rd) will now also receive the pre-order bonus content! This opportunity is extended to all platforms, including PlayStation and Epic Game Store, which previously had no opportunity to access the pre-order. It adds online multiplayer into the mix with 10 multiplayer levels in addition to its 60 single-player levels. Generally, the game is packed to the absolute brim with content, and its a blast to play. Ultra is similar to the other Marble Blast releases in that the player uses first-person shooter style controls to navigate a marble through an obstacle course in a limited amount of time. We’ve received a lot of feedback that folks on platforms that don’t offer pre-orders would really like the opportunity to get the exclusive content. This is true of your marble as well, fully customisable with different finishes, hats, and contrails. Pre-order Bonus Extended for All Platforms!
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